
Myles Griffen
Myles Griffen is a multidisciplinary 3D artist based in the San Francisco Bay Area, with a deep focus on design, VJing, and building immersive digital worlds. His work lives at the intersection of art and technology, driven by a constant curiosity and a passion for pushing creative boundaries.
From surreal forests to futuristic cityscapes, Myles brings imagination to life through tools like Autodesk Maya, Unreal Engine 5, Resolume, and the Adobe Creative Suite. Every project is designed to evoke feeling, invite exploration, and tell a visual story that sticks.
Collaboration is at the heart of his process. Whether working with artists, designers, or brands, Myles is all about turning bold ideas into stunning, emotionally resonant digital experiences.
CV
Education
• 2015 - 2018 College of Alameda, Associate's Degree in Art
• 2018 - 2021 University of Alaska Fairbanks, Bachelor's Degree in Art
Honors & Awards
• 2016 - Member of Phi Theta Kappa, Alpha Chi Alpha
• 2019 - Member of Golden Key International Honour Society
• 2021 - Graduated Summa Cum Laude from University of Alaska Fairbanks
Projects
• 2016 - Total Distortion VR Game
• 2017 - Insomniac Middlelands Festival
• 2017 - Deschutes Brewery Galacticross Event
• 2020 - R2 the Specialist A/V Productions
• 2021 - Massive Collaborative Animation Project 01 Blue Moon
• 2024 - Syfn Labs Earthlings HQ on Xpectar
• 2025 - Flex My Cards 3D Modeler
• 2025 - MC Lars Live at The Gilman