Myles Griffen is a Bay Area-based 3D artist specializing in design, animation, and immersive visuals. He has been working with digital tools since childhood, starting with Photoshop at age 10, and has built a practice rooted in both technical skill and visual storytelling.
He trained in animation and design at Encinal High’s MAD Academy and later studied art in college, earning both an Associate’s and Bachelor’s degree. His background includes experience in 3D animation, rigging, color, layout, and photography. He works fluently in tools like Maya, Unreal Engine 5, Resolume, and Adobe Creative Suite.
Myles takes on projects ranging from Unreal environments and character work to real-time VJ content and conceptual design. He brings an organized, intuitive approach to each collaboration with a strong focus on visual clarity and emotional tone.
Currently open for freelance projects, bookings, and creative partnerships.
CV
Education
• 2011 - 2014 Media, Animation & Design Academy at Encinal High School
• 2015 - 2018 College of Alameda, Associate's Degree in Art
• 2018 - 2021 University of Alaska Fairbanks, Bachelor's Degree in Art

Honors & Awards 
• 2016 - Member of Phi Theta Kappa, Alpha Chi Alpha
• 2019 - Member of Golden Key International Honour Society
• 2021 - Graduated Summa Cum Laude from University of Alaska Fairbanks

Projects
• 2016 - Total Distortion VR Game
• 2017 - Insomniac Middlelands Festival
• 2017 - Deschutes Brewery Galacticross Event
• 2020 - R2 The Specialist Streams
• 2021 - Massive Collaborative Animation Project 01 Blue Moon​​​​​​​
• 2024 - Syfn Labs Earthlings HQ on Xpectar
• 2025 - Flex My Cards 3D Modeler
• 2025 - MC Lars Live at The Gilman
• 2025 - MC Lars Project - TBA
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